top of page

ABOUT JASON

Previously the lead C# programmer for the Motor Control Lab at Virginia Commonwealth University, I worked on a variety of projects, some of which can be viewed on this website. These consisted of mainly virtual reality games and applications developed primarily using Unity3D, and have developed for PC VR systems such as the HTC Vive family of products. I have also ported such games and applications to the Meta Quest 2 and Pico Neo3 Pro standalone headsets. The majority of the applications I have worked on at VCU were developed originally by a small team of talented developers.

​

Throughout my time at George Mason University, I worked on projects using the Unity3D, Unreal Engine 4, and Construct 2 engines. I worked on teams to create larger projects, and have developed on my own. Part of my work at GMU was working at the Virginia Serious Game Institute as a quality assurance intern. I was part of a team that searched for errors and issues in various in-progress applications.

EDUCATION

George Mason University, BFA Computer Game Design

SKILLS

Advanced: Unity3D, Adobe Illustrator, Affinity Designer
Proficient: Audacity, HTML/CSS/JavaScript

Developing: Unreal Engine, Java, Adobe Photoshop

Contact

CONTACT ME

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

Thanks for submitting!

bottom of page